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ubl-settings-diskquota/source/view_check_user_table.h

45 lines
1.3 KiB

#include <gtk/gtk.h>
#include <gtk/gtkx.h>
#include "model/ubl-utils.h"
#include <locale.h>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <libintl.h>
#include <getopt.h>
#include <libintl.h>
#include "../compile/ubl-cmake.h"
#include "model/model.h"
#include "model/load.h"
#include "ubl-strings.h"
#include "model/my_device.h"
typedef struct {
GtkWidget* btnCancel;
GtkWidget* Window;
GtkWidget* btnSave;
GtkWidget* treeViewCheckUsersGroups;
GtkListStore* liststoreUsersGroups;
GtkCellRendererToggle* checkColUserGroup;
} table_u_g;
void table_u_g_table_u_g_event(table_u_g *widgets);
void table_u_g_on_hide_subwindow(GtkWidget *self);
table_u_g *table_u_g_get_widget_filters();
void table_u_g_destroy(GtkWidget *self);
void table_u_g_event();
void table_u_g_fill_tree_view(char** array, int size);
void table_u_g_set_flag(char* _flag_u_g, char* _table_u_g_set_add_edit);
void table_u_g_set_glade_path(char* _glade_path);
void table_u_g_show(GtkWidget *self, char* glade_path);
void set_vector(vector* _vec_temp);
vector* get_actors_table(vector* actors);
void table_u_g_get_actors(vector* actors);
void set_actors(vector* actors);
table_u_g* get_widget_table_u_g();
void chk_toggled_user_group(
GtkCellRendererToggle* self,
gchar* path,
gpointer user_data
);
void table_btn_block_save();